Concepts Realized
Lately, I have been working on making small improvements to the game. I started out working on graphical improvements with walls and such. I came up with the concept of scratches…
Lately, I have been working on making small improvements to the game. I started out working on graphical improvements with walls and such. I came up with the concept of scratches…
I finished updating the Ice and Lava environment; it was easier than before. While I was making the test lava stage I noticed something that caught my attention. It is…
If you have been following me on twitter (@TribeGames) then you will know why it has been so long since the last update. If you don't here's why: Art. I…
Here is an update on the progress of the game. Holes are a new, fairly straight forward obstacle to tackle. Avoid falling into them on your way to the emerald.…
Its been awhile, but I'm back with a big update. I have been busy working over at Divide by Zero Studios on the game Vector Storm you can read more about it over at the website. As for Emerald I've been working hard updating the game and making it better. But before I go into that, I want to bring up something you may have noticed.
Finally we have a new logo and a new background! Do you like it? Say something! **This is an old logo to see the most updated logo look here:…
Ice is one of the many environments that you can choose from. It features trucks, icebergs, a new scheme for the river, street, walls, and the newest features: the bridge and…
Introducing Alex, the main character in Emerald. He loves to explore and discover things; all of his findings are put in his bag. After reworking the main character many times, this is the…