This week I haven’t been able to work on the game that much, but I should be able work on it a lot more this week. So much so that I should have a prototype done by next week (if not sooner). But the things that I have done this week involve game design, theme, and figuring out how I am going to do this.
Here is an early concept of what I want out of this prototype, it isn’t much to look at but it has some of the key things that would be in the game. The final game wouldn’t be a top down perspective but for the prototype is just so I can have a proof of concept.
I also have been sharpening my skills to make sure that I don’t do things “incorrectly” when it comes to coding practices in Unity.
On a side note, I will be formally revealing the other game that I am working on in the next few days. So stay tuned.
Not understanding what is going on in the concept? Can’t wait to see what is coming next? Tell me in the comments below.